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[Help] Any way to increase server timeout? (not idle) – Reddit
Hi, basically I have a good server on digital ocean running fine, but my sister has a bad computer. I can connect fine without any issues but her computer is slow and 95% of the time she gets timed out when joining basically I think it is because the game freezes when loading and probably doesn’t respond the server on time. I was wondering if there is anyway I can change it so the server waits a little more before kicking her out (at least when joining, once she has joined it could go back to normal) annoys me a lot because when she is inside she plays fine (well considering his computer:P and thanks to foamfix+betterfps+optifine) but the problem is the joining/loading the world at join. I know… I know she needs an upgrade to her computer but now it’s not a good time economically…
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How to increase time before timeout on forge server?
I think that has to be on the server side, actually.
This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.
As the most common issue I feel I should put this outside the main bulk:
The only official source for Forge is, and the only site I trust for getting mods is CurseForge.
If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.
For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.
Logs (Most issues require logs to diagnose):
Please post logs using one of the following sites (Thank you Lumber Wizard for the list):
100MB Requires member (Free)
512KB as guest, 10MB as Pro ($$$)
Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.
What to provide:.. Crashes and Runtime issues:
Minecraft 1. 14. 4 and newer:
Please update….. Installer Issues:
Post your installer log, found in the same place you ran the installer
This log will be called either or named the same as the installer but with on the end
Note for Windows users:
Windows hides file extensions by default so the installer may appear without the extension then when the is added the log will appear with the extension
Where to get it:
Mojang Launcher: When using the Mojang launcher is found in. minecraftlogs.
Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge’s log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse’s installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:
Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
Make a launcher profile targeting this version of Forge.
Set the launcher profile’s GameDir property to the pack’s instance folder (not the instances folder, the folder that has the pack’s name on it).
Now launch the pack through that profile and follow the “Mojang Launcher” instructions above.
Fallback (“No logs are generated”):
If you don’t see logs generated in the usual place, provide the from. minecraft
Server Not Starting:
If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.
Reporting Illegal/Inappropriate Adfocus Ads:
Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.
Lex will need the Ad ID contained in that URL to report it to Adfocus’ support team.
Posting your mod as a GitHub Repo:
When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.
When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.
Open a command prompt (CMD, Powershell, Terminal, etc).
Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
Run the following commands:
git remote add origin [Your Repository’s URL]
In the case of GitHub it should look like: Your Username]/[Repo Name]
git checkout –track origin/master
git stage *
git commit -m “[Your commit message]”
Navigate to GitHub and you should now see most of the files.
note that it is intentional that some are not synced with GitHub and this is done with the (hidden). gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
Now you can share your GitHub link with those who you are asking for help.
[Workaround line, please ignore]
Online Connection Timeout / Closed – Server Support and …
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Online Connection Timeout / Closed
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Aug 6, 2018
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Out of the Water
I had an older MC server witch worked fine with up to 5 players, but that was possibly a year ago.
I am running an ARK, Unturned, and TeamSpeak server, as well as my website on the same system that a couple of friends use to play privately.
– Intel Core2Duo E6750 2. 6GHz
– 7GB Memory
– Windows Server 2012 R2 [64bit]
All the players can connect to all the servers except the MC one, witch they use to be able to connect to, up until I updated from, I don’t know when, to 1. 13.
What I currently have (and what is hapening):
– Spigot 1. 13 [clean install + new world]
Game – 25565 (tests open)
Query – 25564 (tests open)
RCon – 25566 (tests open)
– Firewall: All ports and Applications bypassed.
– Internet speed test: Down – 7. 67Mbps Upload – 0. 91Mbps (tested on server)
-Server Start Arguments:
java -Xmx4G -Xms4G -d64 adTimeout=240 -jar
(-d64 Is suppose to make it run better on 64bit system. )
(adTimeout=240 Is suppose to extend the timeout limit. )
Online clients can ping the server and show less than 100ms ping but when they try to connect it goes >Joining World >Loading Terrain and after some seconds they either get timed out / or The following error…
“Internal Exception: An existing connection was forcibly closed by the remote host”
(I myself can join on my LAN and have connected online 3 times out of allot)
What I have tried (and failed):
– Clean installs of Spigot, Bukkit, and Vanilla
– Running clean servers on every one of the 4 PC’s I have in house.
– Searching Forum after Forum and not finding a solution…
The server use to work with no lag to the clients but now…
I need help.
P. S. Please ask if logs or other files are needed.
I am running an ARK, Unturned, and TeamSpeak server
Internet speed test: Down – 7. 91Mbps (tested on server)There is the issue, your upload is needing an upgrade, if your ISP can do a faster connection then get it, if not its time to start renting a server with a decent connection
There is the issue, your upload is needing an upgrade,
Only the TS and Web server is running all the time.
The others I start when we want to play the specific game.
Last edited by CGuL: Aug 6, 2018
Aug 7, 2018
Thats still a pitiful upload speed and will be the cause of the issue
Aug 8, 2018
Via THIS HERE I found THIS that helped me find out where my problem was.
The problem lied between my retain loading to the client and my connection speeds.
POST #9 HERE Stated the following…
The issue basically falls in that clients have X amount of time to connect, that includes processing all of the chunks on their end so that they can reply in time to the keepalive before they’re booted
Firstly I changed the following in my “operties”:view-distance=12
How many chunks are sent to the player.
GREATLY reduce the “Loading Terrain” section of the client loading phase.
(I actually changed this in “”)
Setting it higher can save some CPU resources at the cost of more bandwidth use, setting it to -1 disables it.
Not very sure how much this helps but I am using at as well…
THIS explains how it works.
Java & Launch flags:
java -Xmx5G -Xms5G -XX:+AlwaysPreTouch -XX:+DisableExplicitGC -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=45 -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts epalive=120 -jar
I am very glad that I finally got it working correctly and I hope this will help others as well.
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Online Connection Timeout / Closed
Frequently Asked Questions about minecraft server increase timeout
How do I fix my Minecraft server timeout?
How to fix Connection timed out error on MinecraftCheck Minecraft server status.Reboot your network.Allow Minecraft on your firewall.Forward the 25565 Port in Windows Defender Firewall.Temporarily Disable Your Antivirus program.Switch to a different version of Minecraft.Use a VPN.Jan 7, 2021
Why does my Minecraft server keep timing out?
It could either be the antivirus tool you have installed on your computer, your firewall, or your router. Your antivirus tool can prevent proper Internet access if it doesn’t recognize Minecraft as a genuine program. … The port is 25565 and it can also be blocked in your router, meaning you need to forward it.Jul 13, 2021
How do I increase my server timeout?
Go to server View.Double click the server for which you want to change the time limit.On the right hand side you have timeouts dropdown tab. Select that.You then have option to change the time limits.Jun 11, 2014