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Summoners War – Apps on Google Play

An action-packed fantasy RPG with over 100 million Summoners around the world! Jump into the Sky Arena, a world under battle over the vital resource: Mana over 1, 000 different types of monsters to compete for victory in the Sky semble the greatest team of monsters for strategic victories! Summoners War: Sky ArenaSummoners War Official Community: **▶Features[Strategic Gameplay]Witness the dazzling display of each Monster’s unique skills. 21 different Rune sets to pick and choose additional abilities for your monsters! Come up with the best strategy to win battles. [Endless Fun]Decorate your Village, battle other summoners, explore Dungeons, fight in PvP battles, expand your Collection, train Monsters, and more. [Massive Collection]Fire, Water, Wind, Light and Dark! 5 different attributes, and 1000 different monsters! Collect as many monsters as you can and assemble the greatest team. [Real-time Raid]Battle as a team! A real-time battle with 3 users! Defeat the boss with your fellow Summoners using various tactics. [Homunculus]The Forbidden Summoning Magic has finally been revealed! You can Evolve the skill of your choice with this special Homunculus and show off your strategy. [Crafting]You can Craft more than 100 items at the new Craft Building! Craft High Runes, special Buildings, Statues and more with the new Craft System and install them wherever you want. [World Arena]Enjoy a real-time battle with users worldwide! Experience a breathtaking battle that starts from Pick&Ban! Reveal your unique strategy to the world! [Guild Content]A sensational Guild PvP in the Isle of Conquest! Explore the Tartarus’ Labyrinth with Guild your Guild the greatest of all. [Dimension Hole]The closed Dimension Hole is now open! Fight against the ancient power of different the Ancient Guardians and meet the powerful Monsters with new awakening power. [Artifact]New equipment, Artifact! Fight against the powerful bosses and acquire new rewards in return. Enhance the power of your Monsters with Artifacts and the various properties that Artifacts possess. ***Device App Access Permission Notice▶ Notice per access permissionAccess permissions are requested in order for us to provide you with the following service when you use the app. [Required]None[Optional]STORAGE: The authority is required to use an external memory storage for additional The authority is required to use the voice feature. ※ You’ll be able to enjoy the service except features related to above authorities even if you don’t give permission to the above. ※ If you are using an Android version under 6. 0, it is recommended that you upgrade the version to 6. 0 or up as you cannot set the optional access permission individually. ▶How to remove access permissionsAfter allowing the access permission, you can revoke or modify the access permissions as follows:[OS 6. 0 and up]Settings > Apps > Select the app > Permissions > allow or deny permissions[Under OS 6. 0]Upgrade the OS to deny access permission or delete app***Summoners War is available in 16 different languages:English, 한국어, 日本語, 中文简体, 中文繁體, Deutsch, Français, Português, Español, Русский, Bahasa Indonesia, Tiếng Việt, Türkçe, العربية, Italiano and ไทย! ***• Items are available for purchase in this game. Some paid items may not be refundable depending on the type of item. • Terms of Service: Privacy Policy: For questions or customer support, please contact our Customer Support by visiting
Summoners War: Sky Arena - Wikipedia

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Summoners War: Sky Arena – Wikipedia

Summoners War: Sky ArenaApp store iconDeveloper(s)Com2uSPublisher(s)Com2uSPlatform(s)iOS, AndroidReleaseWW: June 12, 2014Genre(s)Turn-based Strategy, MMO
Summoners War: Sky Arena, is a mobile turn-based strategy massively multiplayer online game created by South Korean game developer, Com2uS. The game was announced and released at the Electronic Entertainment Expo on June 12, 2014 for iOS and Android devices. Summoners War has performed successfully, with 150, 000, 000 downloads worldwide, [1] and $1. 35 billion in earnings. [2] In 2020, the game had a crossover with the Street Fighter series, adding characters Ryu, Chun-Li, Ken Masters, M. Bison, and Dhalsim as monsters to the game. [3]
Gameplay[edit]
Players assume the role of a summoner, opening scrolls in order to acquire monsters to fight in turn-based battle.
Monsters[edit]
Newly summoned monsters can range from a 1-star grade to a 5-star grade, with 4 and 5 star monsters being the rarest. As of January 2018, 5 star monsters have about a 0. 5% chance to obtain from a mystical scroll. 4 star monsters have about an 8. 2% chance to obtain from a mystical scroll. 3 star monsters have about a 91% chance to summon from a mystical scroll. Using monsters in battle raises their experience level, and they can be evolved to a higher star grade, with the maximum being a 6-star grade.
Cairos Dungeon is a critical element in the game. It is where players farm the majority of their runes, all awakening essences, and a variety of other materials. These dungeons range in difficulty from B1 being the easiest, to B12 as the most challenging.
Monsters come in five elements: water, fire, wind, light, and dark. In terms of attack, water monsters have an advantage over fire, fire has an advantage over wind, and wind has an advantage over water. Light and dark have advantage over each other, but deal regular damage to the other three types. In addition, each monster also has a specific class, such as support, defense, health points, and attack. [4]
In addition to evolving to a higher star grade, another gameplay mechanic is “awakening”, which transforms the monster. The process requires “essences” of the elements of the monster such as magic, fire, water, wind, dark, and light. Which can be obtained from the entities called “Keeper”. Each keepers divided into 6 different kinds such as “Keeper of Magic”, “Keeper of Water”, “Keeper of Fire”, “Keeper of Wind”, “Keeper of Dark”, and “Keeper of Light” in Cairos Dungeon. But the appearance of the keepers are timed (except for Keeper of Magic). Each attributes will appear within amount of certain times, typically 12 to 72 hours every day. The keeper who occupies first will disappear when the time is up, Then it will be replaced with another keeper. The higher the level of the Keeper. The more essences that the players will get.
Cairos Dungeon Monsters that are naturally higher stars, or summoned at higher grade, require more essences. Awakening a monster changes its appearance and name, boosts its innate stats, and may allow it to gain a new skill or improve a skill the monster already has.
Runes[edit]
A core mechanic of the game is the use of runes. Each monster can accommodate six runes, which helps boost its innate stats. These can be upgraded using mana (in-game currency), which increases the stats runes provide. Similar to monsters, runes come in different grades, ranging from one to six stars. Higher-grade runes offer better stats, but cost more mana to upgrade and have a lower chance of being upgraded the higher the upgrade is, compared to runes with lower star levels. [5]
All runes provide an additional bonus if the player attaches a complete set to a monster. For example, attaching two Energy Runes will give the monster a 15% health bonus, while attaching four Violent Runes gives the monster a 22% chance to gain an extra turn.
Multiplayer[edit]
Although the main storyline is single-player, Summoners War offers many cooperative and competitive multiplayer modes. They also added the new Tarturus Labryinth in the 2018 update.
Guilds[edit]
On July 1, 2015, Com2uS announced an update introducing guilds to the game. [6] Although this early update only allowed players to join guilds in order to chat directly with other players, a larger update on March 9, 2016 added battling capabilities and a rewards shop. [7] Players participating in a guild war set a defense consisting of two teams with three monsters each. Guilds battle against a randomly selected guild of similar ranking to earn points, which can be used to purchase prizes. Players are also able to participate in a siege battle, a 3 guild free for all with the goal of occupying the enemy guild’s bases in order to gain more points. The first guild to reach 20, 000 points wins the battle. If a guild is unable to reach the 20, 000 points before the timer runs out, the guild with the most siege points wins.
Rift of Worlds[edit]
Rift of Worlds is a cooperative raid mode unlockable after completing a World Boss battle at least once, [8] that pits teams of three players, each using a team of six monsters, against a three-headed boss. Players can position their monsters in the front row, where they’ll receive more damage, or the back row, where they’ll be safe from some incoming attacks. [9] The battle commences in auto-mode, meaning the player has no direct input on what skills their monsters use.
Unique rewards that can be earned after winning a raid include rune grindstones and enchanted gems. Rune grindstones are used to boost a rune’s substats, while gems can be used to change a substat to a different one.
World Arena[edit]
The World Arena is a variant of the regular Arena mode where players face off against other players in real time (by default, up to 30 times a day). The two players take turns selecting a team of five monsters, with no duplicates allowed. After both teams are selected, each player bans one monster on the opposing team, and the match begins. The battle concludes when either player eliminates all monsters from the opposing team. The winner receives Victory Points and Medals according to their rank, while the loser suffers a small Victory Point deduction.
World Arena also includes a Goodwill Battle mode, which is unranked, and allows players to battle friends or other players as often as they wish. Additionally, players may view replays of their and other players’ past battles, or watch battles in progress via Spectator mode.
Release[edit]
As part of the developer’s push to develop a global market, the game includes extensive language support and is available to play in 14 different languages. [10] To increase brand awareness, Com2uS launched large marketing campaigns in overseas markets, such as North America. [11]
Reception[edit]
The game has achieved top-10 status in over 84 countries in the Apple App Store and over 54 countries on Android. [11] By November 2015, the game had reached over 50 million downloads. [12][13] As of March 2018, the game has exceeded 90 million downloads worldwide. [1]
By June 2017, the game had grossed over $1 billion in three years, including $890 million grossed overseas outside of South Korea. [14] As of August 2018, the game has earned $1. 35 billion across the iOS App Store and Google Play, including $370 million from the United States and $277 million from Japan. [2]
Reviews[edit]
Summoners War has received positive reviews. Brittany Vincent gave the game 4 out of 5 stars, praising its high production value and interesting mechanics. [15] Noting the oversaturation of the game genre, Vincent Haoson notes that Summoners War has “considerably superior graphics and production value”. [16] On a similar note, Nick Shively applauded the style of gameplay, stating, “What really separates Summoners War: Sky Arena from the rest of the mobile MMORPGs is the combat”. [17]
Shively also complimented the 3D rendering of the fights and monsters during combat. “I thought this was a pretty cool aspect, since most mobile MMORPGs feature card systems and you never actually get to see your creatures moving in 3D”. [17]
However, both Shively and Vincent point out that the high degree of grinding could put off many players. [15][17] Speaking about the nature of collecting the strongest monsters, Vincent argues, “The game is clearly geared toward collecting as much money from its players as possible, but it’s just as enjoyable without spending a dime”. [15]
Another criticism is the game’s generic story. While Haoson awarded Summoners War a perfect score, he describes the plot as “a mediocre and linear storyline to give the notion of progress and development as it takes the player from one map to the next”. [16]
References[edit]
^ a b “Summoners War surpasses 90 million downloads”. Pocket Gamer. March 9, 2018.
^ a b Yeh, Oliver (August 24, 2018). “Summoners War Revenue Is Strong as Ever After Passing $1. 3 Billion”. Sensor Tower.
^ cinderboy (2020-08-24). “Summoners War – Characters revealed for Street Fighter V collaboration campaign”. MMO Culture. Archived from the original on 2020-09-13. Retrieved 2020-09-12.
^ Buja, Steve. “‘Summoners War: Sky Arena’ Release, iOS And Android Strategy RPG Lets You Wage Fantastical Battle On Your Phone”. GameNGuide. Retrieved 3 February 2016.
^ “Game Guide – About Runes”. Official Com2Us Summoners War Forum. Retrieved 3 February 2016.
^ “Summoners War: Sky Arena July Update adds Guilds and new Monster Review System”. Gamasutra. Retrieved 3 February 2016.
^ Huff, Andrew. “[Update: Released] Com2uS will be bringing Guild Battles to Summoners War in the next update”. Droid Gamers. Retrieved 3 February 2016.
^ “Summoners War Rift of Worlds Guide”. Summoners War Monsters. Retrieved 18 April 2016.
^ “Summoners War: The Next Stage press conference”. Retrieved 3 February 2016.
^ “Summoners War: Sky Arena on Google Play”. Retrieved 11 February 2016.
^ a b “Com2uS announces upcoming Summoners War Guild Battles update as it surpasses 30 million downloads”. Retrieved 3 February 2016.
^ “Summoners War to open long-awaited Rift of Worlds in major update”. Retrieved 10 February 2016.
^ Shaul, Brandy. “E3 2014: Com2uS launches Summoners War: Sky Arena on iOS, Android”. Adweek. Retrieved 3 February 2016.
^ “Summoners War clears $1 billion in lifetime revenues three years after launch”. August 10, 2017.
^ a b c Vincent, Brittany. “Summoners War: Sky Arena Review”. 148 Apps. Retrieved 3 February 2016.
^ a b Haoson, Vincent. “Summoners War: Sky Arena Mobile Review”. MMO Huts. Retrieved 3 February 2016.
^ a b c Shively, Nick. MMO Games. Retrieved 3 February 2016.
External links[edit]
Com2uS Games
Summoners War players strive to be competitive without paying in free-to ...

Summoners War players strive to be competitive without paying in free-to …

It was a crisp Fall afternoon as more than a thousand eager Summoners War fans lined up outside the Maison de la Mutualité in Paris. They were waiting to see some of the top players from Europe, North America and Asia compete to take the crown and $100, 000 in prize money at the third annual Summoners War World Arena vibe inside once the crowd was let in was steaming, not just because organizers left the air conditioning off to maintain the smoke effect they had set up around the stage, but because Summoners War has a hefty and passionate fan base. Since 2018 the game has received over 90 million downloads and the arena was packed with fans eager to meet fellow players and see some of the best competitors go head to head on mmoners War is an online strategy game where players summon monsters to fight in turn-based battles, working with attacks and passive abilities to gain the upper hand. There are over 1, 000 monsters that players can summon and fight with, some with better abilities than others, so the possibilities for different types of strategy are expansive. But the thing about Summoners War is that it wasn’t designed to be competitive when the game launched in many other mobile titles, Summoners War is a free-to-play game, meaning you can download it for free but there are options to invest in microtransactions in order to advance faster. Players can get it and build a team for free, but they have to invest a serious amount of time or money (or both) if they want to get more monsters and build the best team possible. You can imagine the conflict that system brings up when South Korean game developer Com2Us started organizing competitions for it in 2017. “There are three different elements, fire, water and wind, and each element has their counter. So it’s kind of a rock-paper-scissor game, ” American finalist Thompson “Thompsin” Hsu told me a day before the competition in a near-empty arena. “So behind the paywalls, there is still this strategic, rock-paper-scissors type of game. The game is more determined on the draft than it is with paying. You could be a smart player and still get really hot without paying much at all. “Like every esport, a meta has been built around top competitive Summoners War play. Certain monsters are used more than others, including the incredibly versatile Dark Dragonite that half of the players competing owned, and are seen as the best strategy during tournaments. Monsters like those are difficult to get as the summoning process includes many random factors, and you’re not guaranteed the monsters you want. Paying increases that m2Us has introduced a number of viable free-to-play monsters that let players build a competitive squad without paying anything. Some competitors, like the UK’s Yuhan “Baus” Gao or Peruvian finalist DRMZJoseph who played at the championship in Seoul last year, have proven that winning with these free-to-play teams is possible. Although some players still believe that if you don’t have a team built, at least partially, from meta-defined monsters then you could struggle at a higher level of play. I asked another competitor, fan-favorite American Youngik “Tree! ” Choi about whether or not he’d have an advantage if he was in a match where he had monsters based on the current meta and his opponent did not. “A better chance of winning? Yes, ” he said. “Could I beat him though? I’m not sure. I’d put it at 3-to-7 odds where I had the better chance. He would need to have found a good way to counter my monsters. “Other players said they didn’t think the odds were that skewed, but still in favor of the person playing with a meta build. Some players told me they had spent a lot of money on the game while others said they had spent very little, but they all agreed that the meta is considered the strongest way to m2Us has said they know the game is still unfair and are working to improve it. Outside the free competitively viable monsters, balances patches and updates have addressed some community concerns. “It’s something that we are working on, but I think we are in a good place, ” said general manager at Gamevil Com2uS Europe David Mohr during a match in Paris. “Summoners War is a very complex game, so it’s more important for players to have knowledge of the game. There are over 1, 000 monsters they can use. There is a very complex Rune system. The strategy is the deciding factor. “Mohr mentioned that Thompsin was playing with a unique approach to the meta, using the character Giana at a slower speed instead of the quick pash she is known for. It’s an unusual composition that’s hard to get used to. “We keep adding monsters on a regular basis, we change how current monsters work, and we give out free things, like boosters to players, ” Mohr said. “We’re also thinking about game modes with certain sets of rules or limitations, but it’s too early to tell. “If you look at the some of the final matches of the tournament in Paris between Chinese player L’est and Thompsin, several meta-dominant characters like Hathor, Fran and Josephine were instrumental in L’est’s victory. Still, metagames are often built by communities by word of mouth, and the key to finding new ways to win is testing out strategies. “Right now the meta is very heavily in the free-to-play side, ” said Summoners War community manager and caster Evan Wright, who began as a community member. “The Light Cow Girl, Fire Vampire, Elucia the Water Fairy as well as some of the four-star monsters are very easy to get. The game is ultimately very complex, but you can get very far into the competitive side without spending a dime. “While many players and community members told me they believed the game was moving in a fairer direction, they did say that Summoners War was a lifestyle for them. Both Thompsin and Tree! told me they dedicated hundreds of hours to playing the game, grinding experience and planning strategies. They told me that the time investment is needed, just like any other esport, in order to understand the intricacies of the game and that paying wasn’t a guarantee for work regular 9-5 day jobs and consider Summoners War a hobby, but one in which they’ve made tens of thousands of dollars. “I know a lot of great players. I fear that haven’t spent much on the game, ” Thompsin said. “Not only there are counters, but there are also runes. And runes are where you have to hunker down with all the permutations of the game. You have to have to do a lot right to get the most out of the game, and that takes time. ”

Frequently Asked Questions about summoners war online game

Is Summoners War multiplayer?

Multiplayer. Although the main storyline is single-player, Summoners War offers many cooperative and competitive multiplayer modes.

Is Summoners War free?

Like many other mobile titles, Summoners War is a free-to-play game, meaning you can download it for free but there are options to invest in microtransactions in order to advance faster.Oct 30, 2019

Can I play Summoners War offline?

In some small sense, it can be an offline game. You can start a scenario/secret dungeon/pvp fight and be offline the whole fight. You only need to be online to send back the result of the fight.

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